Monday 22 April 2013

For this task we were asked to retexture a model and give it a simple animation after skinning it to a biped. I decided to do only a simple retexturing, and changed the colour of the jacket from green to red, adding stripes and logos. I added a bit of embossing to the logo, which was a bit tricky, as the lighting on it was not consistent either side until I played about with it a little.


The skin was a bit of a pain to implement, with the skin occasionally tearing a bit, or popping into wierd angles. It took some fiddling with the envelopes, but eventually I used a technique that creates the envelopes via vertices. This fixed a decent few of the problems I had, and made the model look organic when in motion.

I then gave the model a mocap file to animate from, and added camera movements to make it seem a bit more slick.



No comments:

Post a Comment