Tuesday 12 February 2013


For our homework for a 3D paintover for a robot, I wanted to try a mecha, specifically one of my designs from a small while ago. I decided after looking through a few of my old designs, I finally settle on this:
I also was going to use this design for another project, yet thought it would be a nice challenge in terms of the modelling especially.

I decided to make this able to be rigged, and rendered easy too. I decided to make it in chunks; torso, hips, shoulders, upper arms, lower arms,  upper legs, lower legs and feet. I made it one half at a time, occasionally flicking to a mirrored image to check it was ok.


The final render was a bit of a pain to texture, as the textures I used didnt really show up much...




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