Thursday 27 November 2014

3rd Year project pitch and ideas

With this year being our final year of work I originally wanted to do something pretty special with it. Original plans were to make a small wave defense fighting game in Unity to early Xbox 360 level graphics. I originally came up with a set of concept images and a prototype 3D model for the player character which I had planned to build on and improve to be used for the game.
After talking to Ewan, Steve and Tanguy, I was asked what I primarily wanted to be in the industry, which is to be a 2d or 3D mechanical artist. With their advice I decided to focus down from doing a small game to work on portfolio pieces such as high poly models and high detail concept work.

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